Improve chat rule list & chat rule GUIs#2333
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Alex33856
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forgot to click request changes
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if you want, you can make children a List<AbstractWidget> and add nameWidget to it, so you can just do children.forEach(child -> child.extractRenderState(graphics, mouseX, mouseY, a)); in extractContent.
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(which would save 0 lines of code because of the import 💀)
viciscat
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Sorry for late response didn't see. Still not a fan of the checkboxes, feels like it leaves too much empty space but I don't really care, if ya all think it's better then we shall go with em
Where exactly? Do you mean the checkboxes in the chat rule list? If so I could try to give more space to the other items to even that out...? Or if you have any other suggestions on how to make it look nicer to you. |
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I meant in rule config screen, but it's fine, just gotta get used to it :p |
* Improve chat rule list & chat rule GUIs * Various fixes & wording tweaks (cherry picked from commit cbf4f9c)
Chat rule list UI utilizes checkboxes instead of yes/no buttons and makes rule names scrollable when they are too long.
Chat rule list preview
Chat rule configuration UI utilizes checkboxes instead of yes/no buttons and has a link to a helpful resource for learning and testing regex.
Chat rule config preview
Helpful resource link preview
Note: Any and all feedback (even personal taste or nitpicks) is highly appreciated.